I've been super slacking on my blog again.
Here's a link to the big commission I've been working on all summer. I finished it almost 2 weeks ago.
For this I was redoing the commercial with a 3D look after an already made flash animation and locked sound track. Most of the work was done in After Effects, except the characters that were modeled, rigged, and animated in Maya.
I made an odd decision with the eyes deciding the to do them in After Effects tracking the place they should be and laying them on top of the animated frames. It didn't go as smoothly as I predicted but I think there may be better opportunities for using the method for that I developed in the future, now that I better understand its limitations at making things faster.
Right now, I'm working on episode 6 of Fang and Talon, which I should have updates on soon. And I'm in the character modeling and texturing phase of another paid full 3D animated project. Hopefully I'll be cutting a new reel in the next week or two as well!
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